A program that eats images like some kind of contour-following worm. If it can't fine a contour it'll just make a square. Or not, depending on how it's set. Here's a video.
http://www.youtube.com/watch?v=7pSONzFvjPI&eurl=http%3A%2F%2Fwww%2Eyoutube%2Ecom%2Fuser%2FToastline&feature=player_profilepage
Friday, August 21, 2009
This is what I've been working on
Actually it's a small portion.
Listening to: Raindrops Prelude - Chopin
//26
y-=270
select=8
global.f=select
selectn=1
text[0,0]="Wall"
text[1,0]="Stationary Item"
text[2,0]="Player Object"
text[3,0]="Obstacle"
text[4,0]="Enemy"
text[5,0]="Toggle, Etc"
text[6,0]="Puzzle Element"
text[7,0]="Decoration/Other"
text[8,0]="No Selection"
text[0,1]="Small Block"//done
text[0,2]="Large Block"//done
text[0,3]="Small 45 Angle"//done
text[0,4]="Large 45 Angle"//done
text[0,5]="Small 22.5 Angle"//done
text[0,6]="Large 22.5 Angle"
text[0,7]="Curve"
text[0,8]="Wall With A Hole"//done
text[1,1]="Standard Teleporter"//needs work
text[1,2]="Spikes"//Needs additions
text[1,3]="Entrance Teleporter"
text[1,4]="Exit Teleporter"
text[1,5]="Marker"
text[1,6]="Electroball Generator"
text[1,7]="Small Glass Panel"//done
text[1,8]="Thin Glass Panel"
text[1,9]="State-Change Machine"
text[1,10]="Bossroom Teleporter"
text[2,1]="Player"//pending
text[2,2]="Powerup"//done
text[2,3]="Orb"
text[3,1]="Crusher"
text[3,2]="Rotating Laser"//done
text[3,3]="Giant Emitter"//no it doesn't emit giants you numskull
text[3,4]="Alerter"//done
text[3,5]="Black Hole Generator"
text[3,6]="Wall-mounted Emitter"
text[3,7]="Carrier"
text[3,8]="Door"
text[3,9]="Laser Barrier"
text[3,10]="Field"
text[3,11]="Bomb"//mmmmmmm done?
text[3,12]="Electrogate"//done
text[3,13]="Launcher"
text[3,14]="Small Forcer"//done
text[3,15]="Large Forcer"//done
text[3,16]="One-way"//done
text[3,17]="Colour-Gate"
text[4,1]="Sentry"//done or needs work, maybe
text[4,2]="Colour-aligned Enemy"//needs work
text[4,3]="Non-colour-aligned Enemy"
text[4,4]="Multi-aligned Enemy"
text[4,5]="Enemy Spawner"
text[4,6]="Boss"
text[5,1]="Button"//WIP
text[5,2]="Switch"
text[5,3]="Energy Acceptor"
text[5,4]="Electroball Acceptor"
text[5,5]="Electroball Storage Tube"
text[5,6]="Control Chip"//done
text[5,7]="Control Slot"
text[5,8]="Double Control Slot"
text[5,9]="State Display"
text[6,1]="Light-Beam"
text[6,2]="Mirror"
text[6,3]="Beam Splitter"
text[6,4]="Light Acceptor"
text[6,5]="Water"
text[7,1]="Generic Endcap"
text[7,2]="Glowing Tube"
text[7,3]="Field Edge"
text[7,4]="Machine"
text[7,5]="Electric Endcap"
text[7,6]="Small Fake Wall"//done
text[7,7]="Block Send/Receiver"
text[7,8]="Eye of Ristian"
text[7,9]="Script Zone"
text[7,10]="Checkpoint"
corespond[0,1]=2
corespond[0,2]=1
corespond[0,3]=4
corespond[0,4]=11
corespond[0,5]=19
corespond[0,6]=-1
corespond[0,7]=-1
corespond[0,8]=20
corespond[1,1]=13
corespond[1,2]=23
corespond[1,3]=-1
corespond[1,4]=-1
corespond[1,5]=-1
corespond[1,6]=-1
corespond[1,7]=16
corespond[1,8]=-1
corespond[1,9]=-1
corespond[1,10]=-1
corespond[2,1]=3
corespond[2,2]=10
corespond[2,3]=-1
corespond[3,1]=-1
corespond[3,2]=6
corespond[3,3]=-1
corespond[3,4]=15
corespond[3,5]=-1
corespond[3,6]=-1
corespond[3,7]=-1
corespond[3,8]=-1
corespond[3,9]=-1
corespond[3,10]=-1
corespond[3,11]=17
corespond[3,12]=12
corespond[3,13]=-1
corespond[3,14]=7
corespond[3,15]=9
corespond[3,16]=21
corespond[3,17]=-1
corespond[4,1]=8
corespond[4,2]=5
corespond[4,3]=-1
corespond[4,4]=-1
corespond[4,5]=-1
corespond[4,6]=-1
corespond[5,1]=22
corespond[5,2]=-1
corespond[5,3]=24
corespond[5,4]=-1
corespond[5,5]=-1
corespond[5,6]=14
corespond[5,7]=-1
corespond[5,8]=-1
corespond[5,9]=-1
corespond[6,1]=-1
corespond[6,2]=-1
corespond[6,3]=-1
corespond[6,4]=-1
corespond[6,5]=-1
corespond[7,1]=-1
corespond[7,2]=-1
corespond[7,3]=-1
corespond[7,4]=-1
corespond[7,5]=-1
corespond[7,6]=18
corespond[7,7]=-1
corespond[7,8]=-1
corespond[7,9]=-1
corespond[7,10]=-1
corespond[8,1]=0
//selected="No Selection"
size[0]=8
size[1]=10
size[2]=3
size[3]=17
size[4]=6
size[5]=9
size[6]=5
size[7]=10
size[8]=0
option[0,1]="channel(0-255),"
option[0,2]="channel(0-255),"
option[0,3]="rotation(0-3),"
option[0,4]="rotation(0-3),"
option[0,5]="rotation(0-3),half(0/1),flip(0/1)"
option[0,6]="rotation(0-3),half(0/1),flip(0/1)"
option[0,7]="radius(1-9),inside(0-1)"
option[0,8]="rotation(0/1),size(0/1),channel(0-255)"
option[1,1]="rotation(0-21),incoming(0-255),outgoing(0-255)"
option[1,2]="rotation(0-3),channel(0-255)"
option[1,3]="rotation(0-3),"
option[1,4]="rotation(0-7),"
option[1,6]="amount(0-255),"
option[1,8]="rotation(0-3),"
option[1,8]="rotation(0-3),style(0-6)"
option[2,1]="rotation(0-200),"
option[2,2]="type(0-6),number(1/4/9)"
option[2,3]="type(0-10),"
option[3,1]="rotation(0-3),rate(0-255)"
option[3,2]="type(0-10),speed(0-4),length(0-8),arms(0-3),channel(0-255)"
option[3,3]="size(0-8),rate(0-255),type(0-10)"
option[3,5]="rotation(0-3),size(0-40)"
option[3,6]="rotation(0-7),rate(0-255),type(0-10)"
option[3,7]="path 1(0-9),path 2(0-9),script 1(0-9),script 2(0-9)"
option[3,8]="rotation(0-7),size(0,1),channel(0-255)"
option[3,9]="rotation(0-7),send/receive(0/1),channel(0-255)"
option[3,10]="type(0-7),"
//option[3,11]="number(1,4),"
option[3,13]="rotation(0-7),force(1-100)"
option[3,14]="rotation(0-3),force(1-20),channel(0-255)"
option[3,15]="rotation(0-3),force(1-20),channel(0-255)"
option[3,16]="rotation(0-3),channel(0-255)"
option[3,17]="rotation(0-7),colour(0-10)"
option[4,1]="rotation(0-8),type(0-10)"
option[4,2]="number(1/4/9),rotation(0-101),type(0-10)"
option[4,3]="rotation(0-200),type(0-6)"
option[4,4]="rotation(0-200),type(0-5)"
option[4,5]="type(0-11),rate(0-255),radius(0-255)"
option[4,6]="rotation(0-200),colour(0-10)"
option[5,1]="rotation(0-7),reset timer(0-255),channel(0-255)"
option[5,2]="rotation(0-7),on(0/1),channel(0-255)"
option[5,3]="rotation(0-7),requirement(0-51),decrement(0-4),channel(0-255)"
option[5,4]="rotation(0-7),requirement(0-3)"
option[5,5]="rotation(0-3),"
option[5,6]="rotation(0-7),shape(0-3),colour(0-10)"
option[5,7]="rotation(0-7),shape(0-3),colour 1(0-10)"
option[5,8]="rotation(0-7),shape(0-3),colour 1(0-10),colour 2(0-10)"
option[5,9]="type(0/1),channel(0-255)"
option[6,1]="rotation(0-200),colour(0-10)"
option[6,2]="rotation(0-200),"
option[6,3]="rotation(0-200),"
option[6,4]="rotation(0-200),colour(0-10),channel(0-255)"
option[7,1]="rotation(0-7),"
option[7,2]="rotation(0-7),"
option[7,3]="rotation(0-3),"
option[7,4]="rotation(0-7),type(0-10)"
option[7,5]="rotation(0-7)"
option[7,7]="rotation(0-3),send/receive(0/1),channel(0-255)"
option[7,8]="rotation(0-7),"
option[7,9]="script(0-255),independent(0/1)"
option[7,10]="rotation(0-7),"
ops[0,1]="255,"
ops[0,2]="255,"
ops[0,3]="0,"
ops[0,4]="0,"
ops[0,5]="0,0,0"
ops[0,6]="0,0,0"
ops[0,7]="0"
ops[0,8]="0,0,0"
ops[1,1]="0,0,0"
ops[1,2]="0,"
ops[1,3]="0,0"
ops[1,4]="0,"
ops[1,6]="2,"
ops[2,1]="0,"
ops[2,2]="0,1"
ops[2,3]="0,"
ops[3,1]="0,60"
ops[3,2]="8,4,2,0,0"
ops[3,3]="300,120,7"
ops[3,5]="0,50"
ops[3,6]="0,160"
ops[3,7]="0,1,0,0"
ops[3,8]="0,0,1"
ops[3,9]="0,0,0"
ops[3,10]="0,"
ops[3,13]="0,1"
ops[3,14]="0,1"
ops[3,15]="0,1"
ops[3,16]="0,0"
ops[3,17]="0,0"
ops[4,1]="0,1"
ops[4,2]="0,0"
ops[4,3]="0,0"
ops[4,4]="0,0"
ops[4,5]="360,100"
ops[4,6]="0,0"
ops[5,1]="0,0,0"
ops[5,2]="0,0,0"
ops[5,3]="0,100,1"
ops[5,4]="0,1"
ops[5,5]="0,"
ops[5,6]="0,0,0"
ops[5,7]="0,0,0"
ops[5,8]="0,0,0,0"
ops[5,9]="0,0"
ops[6,1]="0,0"
ops[6,2]="0,"
ops[6,3]="0,"
ops[6,4]="0,0"
ops[7,1]="0,"
ops[7,2]="0,"
ops[7,3]="0,"
ops[7,4]="0,0"
ops[7,5]="0,"
ops[7,7]="0,0,0"
ops[7,8]="0,"
ops[7,9]="0,0"
ops[7,10]="0,"
It's from one of the objects in the ColourFire level editor. Which reminds me I need to put CF somewhere where people can try it other than places like Rapidshare. So I'll go do that.
Listening to: Raindrops Prelude - Chopin
//26
y-=270
select=8
global.f=select
selectn=1
text[0,0]="Wall"
text[1,0]="Stationary Item"
text[2,0]="Player Object"
text[3,0]="Obstacle"
text[4,0]="Enemy"
text[5,0]="Toggle, Etc"
text[6,0]="Puzzle Element"
text[7,0]="Decoration/Other"
text[8,0]="No Selection"
text[0,1]="Small Block"//done
text[0,2]="Large Block"//done
text[0,3]="Small 45 Angle"//done
text[0,4]="Large 45 Angle"//done
text[0,5]="Small 22.5 Angle"//done
text[0,6]="Large 22.5 Angle"
text[0,7]="Curve"
text[0,8]="Wall With A Hole"//done
text[1,1]="Standard Teleporter"//needs work
text[1,2]="Spikes"//Needs additions
text[1,3]="Entrance Teleporter"
text[1,4]="Exit Teleporter"
text[1,5]="Marker"
text[1,6]="Electroball Generator"
text[1,7]="Small Glass Panel"//done
text[1,8]="Thin Glass Panel"
text[1,9]="State-Change Machine"
text[1,10]="Bossroom Teleporter"
text[2,1]="Player"//pending
text[2,2]="Powerup"//done
text[2,3]="Orb"
text[3,1]="Crusher"
text[3,2]="Rotating Laser"//done
text[3,3]="Giant Emitter"//no it doesn't emit giants you numskull
text[3,4]="Alerter"//done
text[3,5]="Black Hole Generator"
text[3,6]="Wall-mounted Emitter"
text[3,7]="Carrier"
text[3,8]="Door"
text[3,9]="Laser Barrier"
text[3,10]="Field"
text[3,11]="Bomb"//mmmmmmm done?
text[3,12]="Electrogate"//done
text[3,13]="Launcher"
text[3,14]="Small Forcer"//done
text[3,15]="Large Forcer"//done
text[3,16]="One-way"//done
text[3,17]="Colour-Gate"
text[4,1]="Sentry"//done or needs work, maybe
text[4,2]="Colour-aligned Enemy"//needs work
text[4,3]="Non-colour-aligned Enemy"
text[4,4]="Multi-aligned Enemy"
text[4,5]="Enemy Spawner"
text[4,6]="Boss"
text[5,1]="Button"//WIP
text[5,2]="Switch"
text[5,3]="Energy Acceptor"
text[5,4]="Electroball Acceptor"
text[5,5]="Electroball Storage Tube"
text[5,6]="Control Chip"//done
text[5,7]="Control Slot"
text[5,8]="Double Control Slot"
text[5,9]="State Display"
text[6,1]="Light-Beam"
text[6,2]="Mirror"
text[6,3]="Beam Splitter"
text[6,4]="Light Acceptor"
text[6,5]="Water"
text[7,1]="Generic Endcap"
text[7,2]="Glowing Tube"
text[7,3]="Field Edge"
text[7,4]="Machine"
text[7,5]="Electric Endcap"
text[7,6]="Small Fake Wall"//done
text[7,7]="Block Send/Receiver"
text[7,8]="Eye of Ristian"
text[7,9]="Script Zone"
text[7,10]="Checkpoint"
corespond[0,1]=2
corespond[0,2]=1
corespond[0,3]=4
corespond[0,4]=11
corespond[0,5]=19
corespond[0,6]=-1
corespond[0,7]=-1
corespond[0,8]=20
corespond[1,1]=13
corespond[1,2]=23
corespond[1,3]=-1
corespond[1,4]=-1
corespond[1,5]=-1
corespond[1,6]=-1
corespond[1,7]=16
corespond[1,8]=-1
corespond[1,9]=-1
corespond[1,10]=-1
corespond[2,1]=3
corespond[2,2]=10
corespond[2,3]=-1
corespond[3,1]=-1
corespond[3,2]=6
corespond[3,3]=-1
corespond[3,4]=15
corespond[3,5]=-1
corespond[3,6]=-1
corespond[3,7]=-1
corespond[3,8]=-1
corespond[3,9]=-1
corespond[3,10]=-1
corespond[3,11]=17
corespond[3,12]=12
corespond[3,13]=-1
corespond[3,14]=7
corespond[3,15]=9
corespond[3,16]=21
corespond[3,17]=-1
corespond[4,1]=8
corespond[4,2]=5
corespond[4,3]=-1
corespond[4,4]=-1
corespond[4,5]=-1
corespond[4,6]=-1
corespond[5,1]=22
corespond[5,2]=-1
corespond[5,3]=24
corespond[5,4]=-1
corespond[5,5]=-1
corespond[5,6]=14
corespond[5,7]=-1
corespond[5,8]=-1
corespond[5,9]=-1
corespond[6,1]=-1
corespond[6,2]=-1
corespond[6,3]=-1
corespond[6,4]=-1
corespond[6,5]=-1
corespond[7,1]=-1
corespond[7,2]=-1
corespond[7,3]=-1
corespond[7,4]=-1
corespond[7,5]=-1
corespond[7,6]=18
corespond[7,7]=-1
corespond[7,8]=-1
corespond[7,9]=-1
corespond[7,10]=-1
corespond[8,1]=0
//selected="No Selection"
size[0]=8
size[1]=10
size[2]=3
size[3]=17
size[4]=6
size[5]=9
size[6]=5
size[7]=10
size[8]=0
option[0,1]="channel(0-255),"
option[0,2]="channel(0-255),"
option[0,3]="rotation(0-3),"
option[0,4]="rotation(0-3),"
option[0,5]="rotation(0-3),half(0/1),flip(0/1)"
option[0,6]="rotation(0-3),half(0/1),flip(0/1)"
option[0,7]="radius(1-9),inside(0-1)"
option[0,8]="rotation(0/1),size(0/1),channel(0-255)"
option[1,1]="rotation(0-21),incoming(0-255),outgoing(0-255)"
option[1,2]="rotation(0-3),channel(0-255)"
option[1,3]="rotation(0-3),"
option[1,4]="rotation(0-7),"
option[1,6]="amount(0-255),"
option[1,8]="rotation(0-3),"
option[1,8]="rotation(0-3),style(0-6)"
option[2,1]="rotation(0-200),"
option[2,2]="type(0-6),number(1/4/9)"
option[2,3]="type(0-10),"
option[3,1]="rotation(0-3),rate(0-255)"
option[3,2]="type(0-10),speed(0-4),length(0-8),arms(0-3),channel(0-255)"
option[3,3]="size(0-8),rate(0-255),type(0-10)"
option[3,5]="rotation(0-3),size(0-40)"
option[3,6]="rotation(0-7),rate(0-255),type(0-10)"
option[3,7]="path 1(0-9),path 2(0-9),script 1(0-9),script 2(0-9)"
option[3,8]="rotation(0-7),size(0,1),channel(0-255)"
option[3,9]="rotation(0-7),send/receive(0/1),channel(0-255)"
option[3,10]="type(0-7),"
//option[3,11]="number(1,4),"
option[3,13]="rotation(0-7),force(1-100)"
option[3,14]="rotation(0-3),force(1-20),channel(0-255)"
option[3,15]="rotation(0-3),force(1-20),channel(0-255)"
option[3,16]="rotation(0-3),channel(0-255)"
option[3,17]="rotation(0-7),colour(0-10)"
option[4,1]="rotation(0-8),type(0-10)"
option[4,2]="number(1/4/9),rotation(0-101),type(0-10)"
option[4,3]="rotation(0-200),type(0-6)"
option[4,4]="rotation(0-200),type(0-5)"
option[4,5]="type(0-11),rate(0-255),radius(0-255)"
option[4,6]="rotation(0-200),colour(0-10)"
option[5,1]="rotation(0-7),reset timer(0-255),channel(0-255)"
option[5,2]="rotation(0-7),on(0/1),channel(0-255)"
option[5,3]="rotation(0-7),requirement(0-51),decrement(0-4),channel(0-255)"
option[5,4]="rotation(0-7),requirement(0-3)"
option[5,5]="rotation(0-3),"
option[5,6]="rotation(0-7),shape(0-3),colour(0-10)"
option[5,7]="rotation(0-7),shape(0-3),colour 1(0-10)"
option[5,8]="rotation(0-7),shape(0-3),colour 1(0-10),colour 2(0-10)"
option[5,9]="type(0/1),channel(0-255)"
option[6,1]="rotation(0-200),colour(0-10)"
option[6,2]="rotation(0-200),"
option[6,3]="rotation(0-200),"
option[6,4]="rotation(0-200),colour(0-10),channel(0-255)"
option[7,1]="rotation(0-7),"
option[7,2]="rotation(0-7),"
option[7,3]="rotation(0-3),"
option[7,4]="rotation(0-7),type(0-10)"
option[7,5]="rotation(0-7)"
option[7,7]="rotation(0-3),send/receive(0/1),channel(0-255)"
option[7,8]="rotation(0-7),"
option[7,9]="script(0-255),independent(0/1)"
option[7,10]="rotation(0-7),"
ops[0,1]="255,"
ops[0,2]="255,"
ops[0,3]="0,"
ops[0,4]="0,"
ops[0,5]="0,0,0"
ops[0,6]="0,0,0"
ops[0,7]="0"
ops[0,8]="0,0,0"
ops[1,1]="0,0,0"
ops[1,2]="0,"
ops[1,3]="0,0"
ops[1,4]="0,"
ops[1,6]="2,"
ops[2,1]="0,"
ops[2,2]="0,1"
ops[2,3]="0,"
ops[3,1]="0,60"
ops[3,2]="8,4,2,0,0"
ops[3,3]="300,120,7"
ops[3,5]="0,50"
ops[3,6]="0,160"
ops[3,7]="0,1,0,0"
ops[3,8]="0,0,1"
ops[3,9]="0,0,0"
ops[3,10]="0,"
ops[3,13]="0,1"
ops[3,14]="0,1"
ops[3,15]="0,1"
ops[3,16]="0,0"
ops[3,17]="0,0"
ops[4,1]="0,1"
ops[4,2]="0,0"
ops[4,3]="0,0"
ops[4,4]="0,0"
ops[4,5]="360,100"
ops[4,6]="0,0"
ops[5,1]="0,0,0"
ops[5,2]="0,0,0"
ops[5,3]="0,100,1"
ops[5,4]="0,1"
ops[5,5]="0,"
ops[5,6]="0,0,0"
ops[5,7]="0,0,0"
ops[5,8]="0,0,0,0"
ops[5,9]="0,0"
ops[6,1]="0,0"
ops[6,2]="0,"
ops[6,3]="0,"
ops[6,4]="0,0"
ops[7,1]="0,"
ops[7,2]="0,"
ops[7,3]="0,"
ops[7,4]="0,0"
ops[7,5]="0,"
ops[7,7]="0,0,0"
ops[7,8]="0,"
ops[7,9]="0,0"
ops[7,10]="0,"
It's from one of the objects in the ColourFire level editor. Which reminds me I need to put CF somewhere where people can try it other than places like Rapidshare. So I'll go do that.
I am writing a story about my adventures in space.
And you can read it here!: http://www.quizilla.com/stories/8861211/flight-of-the-megasus
I'm no great writer, but the style should entertain you if nothing else.
Critique it so far, if you like!
I'm no great writer, but the style should entertain you if nothing else.
Critique it so far, if you like!
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